Hints and Tips with the Modify 3D Command

The intention of this Hints and Tips guide is to help you use the Modify 3D commands more effectively and efficiently. It is divided into the following areas according to the relevant Modify 3D command:

Blending Tips

1: Blend Suppression Tips

2: Redo Blend Tips

Move Faces Tips

Taper Faces Tips

Advanced Taper Tips

Offset Faces Tips

Align Faces Tips

General Modify 3D Tips

Tips for Effective Blending/Chamfering

Note: Although this section is not new with release SolidDesigner 2001, the graphics have been enhanced and some of the workarounds modified to reflect improvements. It is included in this training for completeness.

There are several situations in which the blending or chamfering of one or more edges is problematic. Some need an automatic fix, others may require the use of a workaround before the desired result is achieved. The following examples and their descriptions will give you an idea of these more complex blending/chamfering tasks (click the graphic to find the solution):

 Tip 1

The blend/chamfer interferes with 3D geometry like a boss or pocket that is not attached to the edge you intend to blend/chamfer.

 Tip 2
The blend/chamfer intersects with a face or edge that is not directly attached to the edge you intend to blend/chamfer.

 Tip 3

The blending/chamfering is tried on two edges, one concave and one convex, meeting in one vertex.

 Tip 4

The blending/chamfering is tried on two edges, one concave and one convex, meeting as tangents.


Examples of Complex Blending Conditions


Note
Some general advice:

Back