<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
	ProjectType="Visual C++"
	Version="9.00"
	Name="cool"
	ProjectGUID="{E90DB06F-847D-4E96-B4A0-B0CF32917364}"
	RootNamespace="cool_vc8"
	Keyword="Win32Proj"
	TargetFrameworkVersion="131072"
	>
	<Platforms>
		<Platform
			Name="Win32"
		/>
	</Platforms>
	<ToolFiles>
	</ToolFiles>
	<Configurations>
		<Configuration
			Name="Debug|Win32"
			OutputDirectory="$(SolutionDir)$(ConfigurationName)"
			IntermediateDirectory="$(ConfigurationName)"
			ConfigurationType="1"
			CharacterSet="1"
			>
			<Tool
				Name="VCPreBuildEventTool"
			/>
			<Tool
				Name="VCCustomBuildTool"
			/>
			<Tool
				Name="VCXMLDataGeneratorTool"
			/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"
			/>
			<Tool
				Name="VCMIDLTool"
			/>
			<Tool
				Name="VCCLCompilerTool"
				Optimization="2"
				FavorSizeOrSpeed="1"
				AdditionalIncludeDirectories="&quot;$(ROOTSYS)\include\&quot;;&quot;C:\Program Files\Microsoft SDKs\Windows\v6.0A\Include&quot;;&quot;$(SolutionDir)\Source\Graphics\&quot;"
				PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
				MinimalRebuild="false"
				ExceptionHandling="2"
				BasicRuntimeChecks="0"
				RuntimeLibrary="3"
				BufferSecurityCheck="true"
				OpenMP="false"
				UsePrecompiledHeader="0"
				GenerateXMLDocumentationFiles="false"
				XMLDocumentationFileName="$(IntDir)\"
				WarningLevel="3"
				SuppressStartupBanner="true"
				Detect64BitPortabilityProblems="false"
				DebugInformationFormat="3"
				DisableSpecificWarnings="4800,4996"
				ForcedIncludeFiles="w32pragma.h"
			/>
			<Tool
				Name="VCManagedResourceCompilerTool"
			/>
			<Tool
				Name="VCResourceCompilerTool"
			/>
			<Tool
				Name="VCPreLinkEventTool"
			/>
			<Tool
				Name="VCLinkerTool"
				AdditionalDependencies="$(ROOTSYS)\lib\*.lib &quot;C:\Program Files\Microsoft SDKs\Windows\v6.0A\Lib\uuid.lib&quot; $(NOINHERIT)"
				ShowProgress="0"
				LinkIncremental="1"
				GenerateManifest="true"
				IgnoreDefaultLibraryNames=""
				GenerateDebugInformation="true"
				SubSystem="1"
				OptimizeForWindows98="0"
				RandomizedBaseAddress="1"
				DataExecutionPrevention="0"
				TargetMachine="1"
			/>
			<Tool
				Name="VCALinkTool"
			/>
			<Tool
				Name="VCManifestTool"
			/>
			<Tool
				Name="VCXDCMakeTool"
			/>
			<Tool
				Name="VCBscMakeTool"
			/>
			<Tool
				Name="VCFxCopTool"
			/>
			<Tool
				Name="VCAppVerifierTool"
			/>
			<Tool
				Name="VCPostBuildEventTool"
			/>
		</Configuration>
		<Configuration
			Name="Release|Win32"
			OutputDirectory="$(SolutionDir)$(ConfigurationName)"
			IntermediateDirectory="$(ConfigurationName)"
			ConfigurationType="1"
			CharacterSet="1"
			WholeProgramOptimization="1"
			>
			<Tool
				Name="VCPreBuildEventTool"
			/>
			<Tool
				Name="VCCustomBuildTool"
			/>
			<Tool
				Name="VCXMLDataGeneratorTool"
			/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"
			/>
			<Tool
				Name="VCMIDLTool"
			/>
			<Tool
				Name="VCCLCompilerTool"
				InlineFunctionExpansion="2"
				EnableIntrinsicFunctions="true"
				FavorSizeOrSpeed="1"
				WholeProgramOptimization="true"
				AdditionalIncludeDirectories="&quot;$(ROOTSYS)\include\&quot;;&quot;C:\Program Files\Microsoft SDKs\Windows\v6.0A\Include&quot;;&quot;$(SolutionDir)\Source\Graphics\&quot;"
				PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
				ExceptionHandling="2"
				RuntimeLibrary="2"
				UsePrecompiledHeader="0"
				WarningLevel="3"
				Detect64BitPortabilityProblems="false"
				DebugInformationFormat="3"
				DisableSpecificWarnings="4800,4996"
				ForcedIncludeFiles="w32pragma.h"
			/>
			<Tool
				Name="VCManagedResourceCompilerTool"
			/>
			<Tool
				Name="VCResourceCompilerTool"
			/>
			<Tool
				Name="VCPreLinkEventTool"
			/>
			<Tool
				Name="VCLinkerTool"
				AdditionalDependencies="$(ROOTSYS)\lib\*.lib &quot;C:\Program Files\Microsoft SDKs\Windows\v6.0A\Lib\uuid.lib&quot; $(NOINHERIT)"
				LinkIncremental="1"
				GenerateDebugInformation="false"
				SubSystem="1"
				OptimizeReferences="2"
				EnableCOMDATFolding="2"
				OptimizeForWindows98="0"
				RandomizedBaseAddress="1"
				DataExecutionPrevention="0"
				TargetMachine="1"
			/>
			<Tool
				Name="VCALinkTool"
			/>
			<Tool
				Name="VCManifestTool"
			/>
			<Tool
				Name="VCXDCMakeTool"
			/>
			<Tool
				Name="VCBscMakeTool"
			/>
			<Tool
				Name="VCFxCopTool"
			/>
			<Tool
				Name="VCAppVerifierTool"
			/>
			<Tool
				Name="VCPostBuildEventTool"
			/>
		</Configuration>
	</Configurations>
	<References>
		<AssemblyReference
			RelativePath=".\Lib\CyUSB.dll"
			AssemblyName="CyUSB, Version=2.2006.48.1, PublicKeyToken=01f1d2b6c851ae92, processorArchitecture=MSIL"
			MinFrameworkVersion="131072"
		/>
		<AssemblyReference
			RelativePath="System.dll"
			AssemblyName="System, Version=2.0.0.0, PublicKeyToken=b77a5c561934e089, processorArchitecture=MSIL"
			MinFrameworkVersion="131072"
		/>
		<AssemblyReference
			RelativePath="System.Data.dll"
			AssemblyName="System.Data, Version=2.0.0.0, PublicKeyToken=b77a5c561934e089, processorArchitecture=x86"
			MinFrameworkVersion="131072"
		/>
		<AssemblyReference
			RelativePath="System.Drawing.dll"
			AssemblyName="System.Drawing, Version=2.0.0.0, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL"
			MinFrameworkVersion="131072"
		/>
		<AssemblyReference
			RelativePath="System.Windows.Forms.dll"
			AssemblyName="System.Windows.Forms, Version=2.0.0.0, PublicKeyToken=b77a5c561934e089, processorArchitecture=MSIL"
			MinFrameworkVersion="131072"
		/>
		<AssemblyReference
			RelativePath="System.XML.dll"
			AssemblyName="System.Xml, Version=2.0.0.0, PublicKeyToken=b77a5c561934e089, processorArchitecture=MSIL"
			MinFrameworkVersion="131072"
		/>
	</References>
	<Files>
		<Filter
			Name="Root"
			>
			<File
				RelativePath=".\Source\root_Classes.h"
				>
			</File>
			<File
				RelativePath=".\source\root_Dictionary.cpp"
				>
				<FileConfiguration
					Name="Debug|Win32"
					>
					<Tool
						Name="VCCLCompilerTool"
						WarningLevel="2"
					/>
				</FileConfiguration>
			</File>
			<File
				RelativePath=".\source\root_Dictionary.h"
				>
			</File>
			<File
				RelativePath=".\source\root_Linkdef.h"
				>
				<FileConfiguration
					Name="Debug|Win32"
					>
					<Tool
						Name="VCCustomBuildTool"
						Description="Building root dictionary..."
						CommandLine="$(ROOTSYS)\bin\rootcint -v -f $(InputDir)\root_Dictionary.cpp -c $(InputDir)\root_Classes.h $(InputDir)\root_Linkdef.h&#x0D;&#x0A;"
						AdditionalDependencies="root_Classes.h"
						Outputs="root_Dictionary.h root_Dictionary.cpp"
					/>
				</FileConfiguration>
				<FileConfiguration
					Name="Release|Win32"
					>
					<Tool
						Name="VCCustomBuildTool"
						Description="Building root dictionary..."
						CommandLine="$(ROOTSYS)\bin\rootcint -v -f $(InputDir)\root_Dictionary.cpp -c $(InputDir)\root_Classes.h $(InputDir)\root_Linkdef.h&#x0D;&#x0A;"
						AdditionalDependencies="root_Classes.h"
						Outputs="root_Dictionary.h root_Dictionary.cpp"
					/>
				</FileConfiguration>
			</File>
		</Filter>
		<Filter
			Name="Comm"
			>
			<File
				RelativePath=".\Source\comm_Master.cpp"
				>
			</File>
			<File
				RelativePath=".\Source\comm_Master.h"
				>
			</File>
			<File
				RelativePath=".\Source\comm_Reg.cpp"
				>
			</File>
			<File
				RelativePath=".\Source\comm_Reg.h"
				>
			</File>
			<File
				RelativePath=".\source\comm_USB.cpp"
				>
				<FileConfiguration
					Name="Debug|Win32"
					>
					<Tool
						Name="VCCLCompilerTool"
						DebugInformationFormat="0"
						CompileAsManaged="1"
					/>
				</FileConfiguration>
				<FileConfiguration
					Name="Release|Win32"
					>
					<Tool
						Name="VCCLCompilerTool"
						DebugInformationFormat="0"
						CompileAsManaged="1"
					/>
				</FileConfiguration>
			</File>
			<File
				RelativePath=".\source\comm_USB.h"
				>
			</File>
			<File
				RelativePath=".\source\cypr_USB.cpp"
				>
				<FileConfiguration
					Name="Debug|Win32"
					>
					<Tool
						Name="VCCLCompilerTool"
						DebugInformationFormat="0"
						CompileAsManaged="1"
					/>
				</FileConfiguration>
				<FileConfiguration
					Name="Release|Win32"
					>
					<Tool
						Name="VCCLCompilerTool"
						WholeProgramOptimization="false"
						DebugInformationFormat="0"
						CompileAsManaged="1"
					/>
				</FileConfiguration>
			</File>
			<File
				RelativePath=".\source\cypr_USB.h"
				>
			</File>
		</Filter>
		<Filter
			Name="GUI"
			>
			<File
				RelativePath=".\Source\gui_2D.cpp"
				>
			</File>
			<File
				RelativePath=".\Source\gui_2D.h"
				>
			</File>
			<File
				RelativePath=".\Source\gui_Button.cpp"
				>
			</File>
			<File
				RelativePath=".\Source\gui_Button.h"
				>
			</File>
			<File
				RelativePath=".\Source\gui_Canvas.cpp"
				>
			</File>
			<File
				RelativePath=".\Source\gui_Canvas.h"
				>
			</File>
			<File
				RelativePath=".\Source\gui_Check.cpp"
				>
			</File>
			<File
				RelativePath=".\Source\gui_Check.h"
				>
			</File>
			<File
				RelativePath=".\Source\gui_Combo.cpp"
				>
			</File>
			<File
				RelativePath=".\Source\gui_Combo.h"
				>
			</File>
			<File
				RelativePath=".\source\gui_Const.h"
				>
			</File>
			<File
				RelativePath=".\Source\gui_CoolButton.cpp"
				>
			</File>
			<File
				RelativePath=".\Source\gui_CoolButton.h"
				>
			</File>
			<File
				RelativePath=".\Source\gui_Form.cpp"
				>
			</File>
			<File
				RelativePath=".\Source\gui_Form.h"
				>
			</File>
			<File
				RelativePath=".\Source\gui_Icon.cpp"
				>
			</File>
			<File
				RelativePath=".\Source\gui_Icon.h"
				>
			</File>
			<File
				RelativePath=".\Source\gui_Label.cpp"
				>
			</File>
			<File
				RelativePath=".\Source\gui_Label.h"
				>
			</File>
			<File
				RelativePath=".\Source\gui_Led.cpp"
				>
			</File>
			<File
				RelativePath=".\Source\gui_Led.h"
				>
			</File>
			<File
				RelativePath=".\source\gui_Main.cpp"
				>
			</File>
			<File
				RelativePath=".\source\gui_Main.h"
				>
			</File>
			<File
				RelativePath=".\Source\gui_Map.cpp"
				>
			</File>
			<File
				RelativePath=".\Source\gui_Map.h"
				>
			</File>
			<File
				RelativePath=".\Source\gui_Menu.cpp"
				>
			</File>
			<File
				RelativePath=".\Source\gui_Menu.h"
				>
			</File>
			<File
				RelativePath=".\Source\gui_Movie.cpp"
				>
			</File>
			<File
				RelativePath=".\Source\gui_Movie.h"
				>
			</File>
			<File
				RelativePath=".\Source\gui_Numeric.cpp"
				>
			</File>
			<File
				RelativePath=".\Source\gui_Numeric.h"
				>
			</File>
			<File
				RelativePath=".\Source\gui_Object.cpp"
				>
			</File>
			<File
				RelativePath=".\Source\gui_Object.h"
				>
			</File>
			<File
				RelativePath=".\Source\gui_Panel.cpp"
				>
			</File>
			<File
				RelativePath=".\Source\gui_Panel.h"
				>
			</File>
			<File
				RelativePath=".\Source\gui_Plot.cpp"
				>
			</File>
			<File
				RelativePath=".\Source\gui_Plot.h"
				>
			</File>
			<File
				RelativePath=".\Source\gui_Text.cpp"
				>
			</File>
			<File
				RelativePath=".\Source\gui_Text.h"
				>
			</File>
		</Filter>
		<Filter
			Name="Main"
			>
			<File
				RelativePath=".\source\console_Out.cpp"
				>
			</File>
			<File
				RelativePath=".\source\console_Out.h"
				>
			</File>
			<File
				RelativePath=".\source\cool.cpp"
				>
			</File>
			<File
				RelativePath=".\source\cool.h"
				>
			</File>
			<File
				RelativePath=".\source\global.h"
				>
			</File>
		</Filter>
		<Filter
			Name="Geometry"
			>
			<File
				RelativePath=".\Source\geom_Channel.cpp"
				>
			</File>
			<File
				RelativePath=".\Source\geom_Channel.h"
				>
			</File>
			<File
				RelativePath=".\Source\geom_Chip.cpp"
				>
			</File>
			<File
				RelativePath=".\Source\geom_Chip.h"
				>
			</File>
			<File
				RelativePath=".\Source\geom_Frame.cpp"
				>
			</File>
			<File
				RelativePath=".\Source\geom_Frame.h"
				>
			</File>
			<File
				RelativePath=".\Source\geom_Layer.cpp"
				>
			</File>
			<File
				RelativePath=".\Source\geom_Layer.h"
				>
			</File>
		</Filter>
		<Filter
			Name="Data"
			>
			<File
				RelativePath=".\Source\data_Burst.cpp"
				>
			</File>
			<File
				RelativePath=".\Source\data_Burst.h"
				>
			</File>
			<File
				RelativePath=".\Source\data_Cluster.cpp"
				>
			</File>
			<File
				RelativePath=".\Source\data_Cluster.h"
				>
			</File>
			<File
				RelativePath=".\Source\data_Frame.cpp"
				>
			</File>
			<File
				RelativePath=".\Source\data_Frame.h"
				>
			</File>
			<File
				RelativePath=".\Source\data_Layer.cpp"
				>
				<FileConfiguration
					Name="Debug|Win32"
					>
					<Tool
						Name="VCCLCompilerTool"
						InlineFunctionExpansion="2"
						EnableIntrinsicFunctions="true"
						OmitFramePointers="true"
						EnableFiberSafeOptimizations="true"
					/>
				</FileConfiguration>
			</File>
			<File
				RelativePath=".\Source\data_Layer.h"
				>
			</File>
			<File
				RelativePath=".\Source\data_Object.cpp"
				>
			</File>
			<File
				RelativePath=".\Source\data_Object.h"
				>
			</File>
		</Filter>
		<Filter
			Name="Error"
			>
			<File
				RelativePath=".\Source\err_Object.cpp"
				>
			</File>
			<File
				RelativePath=".\Source\err_Object.h"
				>
			</File>
		</Filter>
		<Filter
			Name="GVR"
			>
			<File
				RelativePath=".\Source\Graphics\seal_ico_Dark_48.xpm"
				>
			</File>
			<File
				RelativePath=".\Source\Graphics\seal_ico_Yellow_48.xpm"
				>
			</File>
		</Filter>
		<Filter
			Name="Task"
			>
			<File
				RelativePath=".\Source\task_Clbk.h"
				>
			</File>
			<File
				RelativePath=".\Source\task_DDR.cpp"
				>
			</File>
			<File
				RelativePath=".\Source\task_DDR.h"
				>
			</File>
			<File
				RelativePath=".\Source\task_Debug.cpp"
				>
			</File>
			<File
				RelativePath=".\Source\task_Debug.h"
				>
			</File>
			<File
				RelativePath=".\Source\task_Default.cpp"
				>
			</File>
			<File
				RelativePath=".\Source\task_Default.h"
				>
			</File>
			<File
				RelativePath=".\Source\task_Demo.cpp"
				>
				<FileConfiguration
					Name="Debug|Win32"
					>
					<Tool
						Name="VCCLCompilerTool"
						ShowIncludes="false"
					/>
				</FileConfiguration>
			</File>
			<File
				RelativePath=".\Source\task_Demo.h"
				>
			</File>
			<File
				RelativePath=".\Source\task_Master.cpp"
				>
			</File>
			<File
				RelativePath=".\Source\task_Master.h"
				>
			</File>
			<File
				RelativePath=".\Source\task_Object.cpp"
				>
			</File>
			<File
				RelativePath=".\Source\task_Object.h"
				>
			</File>
		</Filter>
		<Filter
			Name="GSO"
			>
			<File
				RelativePath=".\Source\gso_Button.cpp"
				>
			</File>
			<File
				RelativePath=".\Source\gso_Button.h"
				>
			</File>
			<File
				RelativePath=".\Source\gso_Frame.cpp"
				>
			</File>
			<File
				RelativePath=".\Source\gso_Frame.h"
				>
			</File>
			<File
				RelativePath=".\Source\gso_Map2D.cpp"
				>
			</File>
			<File
				RelativePath=".\Source\gso_Map2D.h"
				>
			</File>
			<File
				RelativePath=".\Source\gso_Palette.cpp"
				>
			</File>
			<File
				RelativePath=".\Source\gso_Palette.h"
				>
			</File>
			<File
				RelativePath=".\Source\gso_Renderer.cpp"
				>
			</File>
			<File
				RelativePath=".\Source\gso_Renderer.h"
				>
			</File>
			<File
				RelativePath=".\Source\gso_Shaper.cpp"
				>
			</File>
			<File
				RelativePath=".\Source\gso_Shaper.h"
				>
			</File>
		</Filter>
		<Filter
			Name="Phase Out"
			>
			<File
				RelativePath=".\Source\gso_Panel.cpp"
				>
			</File>
			<File
				RelativePath=".\Source\gso_Panel.h"
				>
			</File>
		</Filter>
		<Filter
			Name="TEAM"
			>
			<File
				RelativePath=".\Source\task_TEAM_Detector.cpp"
				>
			</File>
			<File
				RelativePath=".\Source\task_TEAM_Detector.h"
				>
			</File>
			<File
				RelativePath=".\Source\task_TEAM_GUI.cpp"
				>
			</File>
			<File
				RelativePath=".\Source\task_TEAM_GUI.h"
				>
			</File>
			<File
				RelativePath=".\Source\task_TEAM_Main.cpp"
				>
			</File>
			<File
				RelativePath=".\Source\task_TEAM_main.h"
				>
			</File>
		</Filter>
		<Filter
			Name="DAQ"
			>
			<File
				RelativePath=".\Source\task_DAQ_Detector.cpp"
				>
			</File>
			<File
				RelativePath=".\Source\task_DAQ_Detector.h"
				>
			</File>
			<File
				RelativePath=".\Source\task_DAQ_GUI.cpp"
				>
			</File>
			<File
				RelativePath=".\Source\task_DAQ_GUI.h"
				>
			</File>
			<File
				RelativePath=".\Source\task_DAQ_Main.cpp"
				>
			</File>
			<File
				RelativePath=".\Source\task_DAQ_Main.h"
				>
			</File>
		</Filter>
	</Files>
	<Globals>
	</Globals>
</VisualStudioProject>
